
a x86 debug register, to observe the current state of the CPU and halt program execution. Hardware BreakpointĪ hardware breakpoint, you might have already guessed it, is a breakpoint that uses dedicated hardware, e.g. This could be something like step to next instruction or continue program execution until next breakpoint is hit. After the breakpoint is hit and the interrupt is sent, the debugger receives the interrupt signal, replaces the opcode with the original opcode and usually waits for the next command.
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It works by replacing an existing opcode at the position the debugger should halt our program with an opcode that forces the CPU to emit a software interrupt (a.k.a. Software breakpoints, as the name implies, are breakpoints within the binary that is being debugged. Breakpoints in TheoryĪs software developers we use a debugger and its most significant feature-the breakpoint-quite a lot, mostly unaware if the breakpoint that is currently used is a symbolic, non-symbolic, hardware, or software breakpoint. On Debian-based Linux systems it can be installed via apt get, and for all other systems the recommended way is to build it from source via CMake. On macOS it is part of Xcode or installs itself by typing lldb into the command shell. The LLDB debugger is part of the LLVM project and has been your debugger of choice since Xcode 6 if you develop for Apple’s ecosystem.

This article explains how LLDB is used through its CLI, how simple breakpoints are created, and finally how they can be used to non-destructively alter current application behaviour. MetaBreakpoint: Breakpoints Modifying BreakpointsĮver wanted to change some behaviour of your application during development without the need to recompile it? LLDB has got you covered.
